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Project Unity (206 breeding grounds, pic overload)
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-> Project Cars

#16: Re: Project Unity (206 breeding grounds, pic overload) Author: Addaz, Location: Suffolk PostPosted: Tue Jul 26, 2016 9:22 pm
    ----
Looks literally amazing mate, so very well done so far!

#17: Re: Project Unity (206 breeding grounds, pic overload) Author: Sim, Location: West Country PostPosted: Mon Aug 15, 2016 4:03 pm
    ----
Finally something a bit more automotive. Silent Coat really changed the doors' clang into a thud, and only this much was needed:
 


Covering the backside...
 


Ordered a toy-CCTV kit to start messing about with (if it ain't half bad, plan is to extend with two IP/digital 720p cameras for extra crispiness)
 


See the Lights
 

Will see how many of them is enough for a well lit workshop (we'll still need extra spots above tabletops..)


So far away so close!

#18: Re: Project Unity (206 breeding grounds, pic overload) Author: Sim, Location: West Country PostPosted: Tue Sep 06, 2016 9:44 pm
    ----
Time for a quick LED lights test jig
 


Really happy with those, £7 a piece!

#19: Re: Project Unity (206 breeding grounds, pic overload) Author: Sim, Location: West Country PostPosted: Sat Apr 08, 2017 10:02 am
    ----
Long time not posted an update here, during which we've built boards up against the insulation and lamp posts, chucked loft rolls into ceiling cavities supported by chickenwire, filled and sanded nearly all by now, also all electrics are in place
 


And finally, the first dollop of paint! Visual progress always feels better than something less obvious
 


Will use this area to experiment with paints, seals, and other animals
 


Months and months of preparations to work up to this moment of ...more work!
Yet still "I'm lovin' it!"

--
PS, am I venting too much?
 

#20: Re: Project Unity (206 breeding grounds, pic overload) Author: Sim, Location: West Country PostPosted: Sat Apr 29, 2017 8:24 am
    ----
The ceiling has dropped! Well, at least on the floor for now

 


Materials exceeded our expectations on all levels, highly recommend these chaps

#21: Re: Project Unity (206 breeding grounds, pic overload) Author: Sim, Location: West Country PostPosted: Wed Jun 07, 2017 9:57 pm
    ----
Though to give a rundown in pictures to keep track of our sweat blood & tears (of joy) Very Happy

Wild world white walls

Decided to start at the staircase end first
 


First faced area seemed like it would be a walk in the park
 


Was happy with after it dried overnight
 


Chose this part due to the least amount of masking needed. Ended up in the biggest amount of swearing when paint started to dry too quickly, not a one man's job that was supposed to be Smile
Nice from far, far from nice, it seems it ended up in seams near the corners, though the paint covers well and they should disappear after few more coats, couple of extra hands, and start using better tools for the job
 

Don't worry about the bands where the filler went, those do hide well under 3 coats, as the short bays showed.

Low-ceiling bays and above

Befores durings and afters

 


 


First coat on the big drop wall
 


Three coats above the mask, ready for the ceiling
 


The Office (no, not the mockumentary sitcom)

 


 


 


 


 


Moments like these you realise that you should have bought the delicate low-tack yellow frog tape Smile
 


 


 


Boxing up the electrickery

 


 


A finished piece of the unit! Well it's all smokes and mirrors really, because there's a fake ceiling tile on the right quickly bodged-held by the edge trim Cool
 


Gateway

 


 


 

For those who went wth is in the last photo: the bit around the doors has been painted Smile

Sound'n'warmth-proofing

 


 


 


 


 


 


 


 


 


One post to hold 'em all

One day Jim decided to take the unit down and just cut off the flaps from the main post that support it
 

 


But then changed his mind and welded some tiny ones back on
 


 


 


 


 


Reinforcing the banana-franken-post

What started as Unity's Xmas tree
 


 


 


Ended up as one of its pillars
 


Project "Sucker of exhaust fumes"

Routing out from the unit
 


And arriving to the chicken coop
 


Bender test
 


Fail, but exhaust gas won't be as hot, at least we hope so
 


If it sits..
 


It fits! We got this one for the job
 


Sitting pretty
 


Exhaust for exhaust
 

 

 

 

 

Using angle grinder disk as the valve, botched it!
 


Angle lifter
Jim decided that it's too much of a faff to get the car up on the ramp as it is now, so why not twist it at an angle?
Some experiments with tablechairs
 

Some warfare
 

And it's up again (and cleaned, again; proof: see the first post)
 


bits and Bob's

During winter the white stuff comes only in the form of frost across the West Country
 


Insulation starts paying off
Close to the roof:
 

Downstairs:
 

And the jet-boosting it to 12℃
 


Prepping Jag for the MOT, checking the extents of the low-ceiling bay
 


Bob declared he can't let Jim blinding him with welds, so they started to #buildthewall
 


This extinguisher will forever be embedded in the post Wink
 


Jag saves another 3meter conduit trip
 

Just prod them with a pillow
 


The cuppa and idea generator can finally be brought to its permanent place
 


Look who came out to play! Still turns over and gives beans <3 can't wait!
 


Birthday present for Bob, he kept complaining current vice ain't good; Record № 84 bargain from fleabay befores afters made him really happy with that
 

 


Piping away so to be able to open doors fully and tee off to the kitchen
 


Jim-the-car-mechanic never had a chance to build a birdhouse, until now
 

It then was commissioned off to my gf for "mods"
 

I wonder though is it "green" enough or might the birdies not like so much of the finish Confused

Looks like they are queuing up already
 

Or maybe just bemused... Laughing

Is really worth having a copy of the unit in SketchUp
 

We still need to increase that grey splash area in the big bays... Ideas about how and where the raise from 1.2 to ~2 meters could happen? Smile

A rare collection of the unit's finished parts
 


Light it up!

It does come with a nice brushed steel cover...somewhere
 

Flex7 is really a great British invention! And also will be able to use up our leftover flex cable
 

A soffit had to be built to attach the suspended ceiling trim, what a faff! And yet hides the edge nicely
 

Had to also "grow" a bottom edge now that we knew how high the ceiling will drop from
 

Unity party
 

Babies arrived!
 

Getting that perfect 90° for the ceiling runners, tiles will serve as the speed square
 

 

Will be a nightmare to get the tiles in, more like playing Sokoban, but doable, can't afford to lose more headroom anyway!
The risk of going ahead with those not widely used wipe-clean vinyl wrapped plasterboard tiles is paying well off, as they are thin!
 



Stay tuned for more finishing touches to come!

#22: Re: Project Unity (206 breeding grounds, pic overload) Author: PezHdi, Location: Shrewsbury PostPosted: Thu Jun 08, 2017 7:31 pm
    ----
A lot of work has gone in to this.
Fair play it looks great Smile

#23: Re: Project Unity (206 breeding grounds, pic overload) Author: Sim, Location: West Country PostPosted: Thu Jun 22, 2017 9:38 am
    ----
Cheers buddy, it's all about the love of cars!

Yesterday did the rising mask for the grey splash area at 11°, because the staircase above goes up by 22°, worked out to a perfect 208cm at the high end

 


After putting the 3rd coat of the white above, what a relief it was that this understaircase painting pain-in-the-neck (literally) was finally over Thumbs Up

#24: Re: Project Unity (206 breeding grounds, pic overload) Author: Sim, Location: West Country PostPosted: Sun Jul 30, 2017 3:00 pm
    ----
One day...

 

#25: Re: Project Unity (206 breeding grounds, pic overload) Author: Rob3twenty, Location: South Yorkshire PostPosted: Sun Jul 30, 2017 4:02 pm
    ----
What a transformation, I doth ones cap. very impressive

#26: Re: Project Unity (206 breeding grounds, pic overload) Author: VorTechS, Location: Gloucestershire, UK PostPosted: Thu Aug 03, 2017 6:32 am
    ----
Finally they are indoors! Smile

#27: Re: Project Unity (206 breeding grounds, pic overload) Author: Sim, Location: West Country PostPosted: Mon Sep 11, 2017 4:58 pm
    ----
Cheers Rob!

VorTechS, they weren't indoors for too long Smile

 


All will be revealed

Last edited by Sim on Thu Jun 28, 2018 7:09 am; edited 1 time in total

#28: Re: Project Unity (206 breeding grounds, pic overload) Author: VorTechS, Location: Gloucestershire, UK PostPosted: Tue Sep 12, 2017 7:26 am
    ----
So _this_ is why you've been so quiet! Smile



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